socket_create

Create a socket (endpoint for communication)

Description

resource socket_create ( int $domain , int $type , int $protocol )

Creates and returns a socket resource, also referred to as an endpoint of communication. A typical network connection is made up of 2 sockets, one performing the role of the client, and another performing the role of the server.

Parameters

domain

The domain parameter specifies the protocol family to be used by the socket.

Available address/protocol families
Domain Description
AF_INET IPv4 Internet based protocols. TCP and UDP are common protocols of this protocol family.
AF_INET6 IPv6 Internet based protocols. TCP and UDP are common protocols of this protocol family.
AF_UNIX Local communication protocol family. High efficiency and low overhead make it a great form of IPC (Interprocess Communication).
type

The type parameter selects the type of communication to be used by the socket.

Available socket types
Type Description
SOCK_STREAM Provides sequenced, reliable, full-duplex, connection-based byte streams. An out-of-band data transmission mechanism may be supported. The TCP protocol is based on this socket type.
SOCK_DGRAM Supports datagrams (connectionless, unreliable messages of a fixed maximum length). The UDP protocol is based on this socket type.
SOCK_SEQPACKET Provides a sequenced, reliable, two-way connection-based data transmission path for datagrams of fixed maximum length; a consumer is required to read an entire packet with each read call.
SOCK_RAW Provides raw network protocol access. This special type of socket can be used to manually construct any type of protocol. A common use for this socket type is to perform ICMP requests (like ping).
SOCK_RDM Provides a reliable datagram layer that does not guarantee ordering. This is most likely not implemented on your operating system.
protocol

The protocol parameter sets the specific protocol within the specified domain to be used when communicating on the returned socket. The proper value can be retrieved by name by using getprotobyname. If the desired protocol is TCP, or UDP the corresponding constants SOL_TCP, and SOL_UDP can also be used.

Common protocols
Name Description
icmp The Internet Control Message Protocol is used primarily by gateways and hosts to report errors in datagram communication. The "ping" command (present in most modern operating systems) is an example application of ICMP.
udp The User Datagram Protocol is a connectionless, unreliable, protocol with fixed record lengths. Due to these aspects, UDP requires a minimum amount of protocol overhead.
tcp The Transmission Control Protocol is a reliable, connection based, stream oriented, full duplex protocol. TCP guarantees that all data packets will be received in the order in which they were sent. If any packet is somehow lost during communication, TCP will automatically retransmit the packet until the destination host acknowledges that packet. For reliability and performance reasons, the TCP implementation itself decides the appropriate octet boundaries of the underlying datagram communication layer. Therefore, TCP applications must allow for the possibility of partial record transmission.

Return Values

socket_create returns a socket resource on success, or FALSE on error. The actual error code can be retrieved by calling socket_last_error. This error code may be passed to socket_strerror to get a textual explanation of the error.

Errors/Exceptions

If an invalid domain or type is given, socket_create defaults to AF_INET and SOCK_STREAM respectively and additionally emits an E_WARNING message.

See Also

  • socket_accept
  • socket_bind
  • socket_connect
  • socket_listen
  • socket_last_error
  • socket_strerror